![]() This is a very challenging task as Daz characters are mostly meant for still renders and its powerful character customization options aren't game-engine-ready at all. Next month will mark one year from the game's first release and I'm sure most players would agree that the lack of truly detailed & realistic character models has been holding back the game's potential for far too long.įrustrated with this situation, I have been experimenting to convert Daz3D models for use with the game.
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